Saturday, 14 December 2013

The New Update!

Update: All About Fights


The last update for 2013 is almost here. We’ve had a lot of changes this year to the game and have a few community suggestions to finish with. So, without too much of a further delay, let’s take a look at what is coming up next –

Before we get to that though, no adventure maps with this update. We know that many of you are waiting for them, but we don’t want to add them so close to the Christmas break and run the risk of their being problems that can’t be fixed quickly enough. Therefore this feature will have to wait until next year.

Okay, now on to what is in the update.



Much faster spies !
  • The movement speed while Spying has been extremely increased! Even the most distant castles will now be accessible with the right horses within a few minutes.
  • The travel costs and horses, as well as the risks that a spy fails, all remain unchanged.
  • This change has no effect on the speed of sabotages.

Number in the attack Horn
  • The well-known attack horn no longer displays only the time until the next attack , but also a small number that will inform you how many attacks are coming!
  • This should make it easier not to miss out on a new incoming attack when the horn is already displayed for an earlier attack.

Soldier, dismissed!
  • In the barracks dialog it is now possible to dismiss soldiers on request.
  • So it is now easier to remove troops that you no longer require.
  • If units are dismissed, you will not get coins back in exchange.

Others
  • Your subjects have decorated the area around your main castle to make a bit more festive.
  • High level players can now obtain better versions of the special packages offered by the equipment dealer.

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